Saturday, 18 May 2013

Gun Textured


The players gun model is now roughly textured. The game will be cell shaded and the textures resemble a cartoon-like style. Quite a bit of polishing is still required for the guns completion, but this screenshot gives you a rough idea of what it will look like when finished.

Monday, 1 April 2013

Gun Model

Here is where I'm at currently modeling my gun. I've modeled and UV unwrapped it, it is now ready for texturing.

Creep Models

Here are my models for a rock golem, and a goblin. The goblin base model will be used both in my FPS and Tower Defense games. The rock golem will be a mini boss in my Tower Defense game, and might be added into my FPS game.

                                                                       Goblin

 

                                                                        Golem 
                                           

Monday, 18 March 2013

3D Tower Defense Game

Here is the earliest stage of modeling the map for my upcoming Tower Defense game, the blocks are place holders for where turrets will eventually be placed.



Monday, 11 March 2013

Here is an assault rifle, which will soon be modeled in maya. It will be used by the player in my upcoming FPS game.


Sunday, 10 March 2013

A mockup design of a map for my upcoming tower defense game. The setting is based on top off a mountain. It shows where turrets will be able to be placed and where the enemies will walk.




Here is a mockup of my FPS HUD, it's visually designed to be cartoon like.