Tuesday, 26 February 2013

Here are a couple gun designs for my upcoming FPS game.  The top silhouette is a flame thrower mock up  and the gun/silhouette under it is an assault rifle. Both weapons are designed and made by humans.





Sunday, 24 February 2013

Two finished concepts. The swords are used by goblin henchmen. Here are two different versions of the same sword. 



Credit goes to Anthony Carriero for the base design of the second concept. The second sword will be used due to the design being more like something a goblin would make and use and seemed to fit the theme a lot better. 

Wednesday, 13 February 2013

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This is my favourite design from the turret silhouettes, it has been coloured to show detail. The concept is still very basic at this moment, however.













Here is the silhouette of a troll character. This character will most likely become a boss in my upcoming Tower Defense game.

Monday, 11 February 2013

                                       Here is a map design concept for my upcoming FPS game.



Second week into the course. Here are some melee weapon silhouettes.



And here is the silhouette for a goblin character, which eventually will become the henchmen in my upcoming Tower Defense game.

Wednesday, 6 February 2013

Starting off

We have begun designing silhouettes of melee weapons for an FPS game and an A.I creep for a Tower Defense game and the FPS game.

A concept design of a map for the FPS game is being designed at the moment.